Mission statement PDF Print E-mail
Written by Lutzifer   
Montag, 26 November 2007
Everything i know i learned from star trek. Alas, a similar title was already used for some nerd's book so i had to go with "mission statement". I always liked how the intro of the original series had that long speech about the coming adventures of the enterprise and its five year journey, which - ironically - turned out to be only two years after all. I hope this website will have a longer life-span, but since it is my first array into the world of writing endeavours, i m not sure where the journey will take me and this website. The site still needs some finishing touches, so it doesnt also look like the first set of enterprise =)
Alot of people consider the 70ies and 80ies the "golden age" of video-games and the categorisation seems apt. But what does that make the here and now? The industrial age? Looking at the big players in the video-gaming industry (sic!) and for example the big merger of Activision and Blizzard yesterday i'd say that is as good as any name to give it. Especially since 2007 has been an industrious year with an overabundance of great games - but also a lot of technical issues with those - so starting a website that tries to have a different look on the world of video-games and gaming in general shouldn't be the worst thing to do, right now. I just hope that there aren't too many klingons on the starboard bow.



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Last Updated ( Donnerstag, 06 Dezember 2007 )
 
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My last blog-entry has been about a neural gaming device and now there is news of yet another one that was presented at GDC: www.emotiv.com/ It looks a bit more sophisticated as the last one, but might not be much better gameplay wise. Everything applies that i said about the other device and i'd still love to test one of those. Chances still are that it will only be another gimmick that will go the way of the 3d-glasses (too bulky, not efficient enough at what it tries to do, impeding the gaming experience). I see much more of a bright future gadget-wise in head-tracking, if it is done without bulky headgear, perhaps with a stereo-camera and face-geometry- /head-angle-recognition. From the looks of it, it would fit right into a dystopian sci-fi movie, so it gets my vote for looks in comparison to OCZ's headband =)