Grand Theft Science PDF Print E-mail
Written by Lutzifer   
Sonntag, 04 Mai 2008

ImageThere seems to be yet another contestant in the ring for the big video-game-violence debate. This time it's a harvard study, that is rather positive towards what conservatives and others seem to consider the scourge of the new millenium. I havent read the study yet, but from the title and the release-date alone, i d rather be sceptical, as it looks like they are trying to jump on the bandwagon of the GTA IV release hype. Since i m also very sceptical about any study that seems to be politically motivated and / or which use uni-causal reductionist arguments to blame video-games for the evils of the world, i m also pretty interested to read it. The excerpts presented on their website are nice to read and seem to be garnered towards practical parenting advice, and seem to hit the right chords imho. So, if you are a worried mother or father and dont want to wade through all the FUD that is generated by people with political agendas and / or bad research papers, give this a shot. Or even better, just try to play some games with your kids and talk about them and the way your kids actually feel about playing them. Because gaming is a great social experience and everybody benefits from getting a little perspective when otherwise being left alone with emotionally challenging material. So, no matter if you re playing it safe (*g*) and getting some professional advice from a book like this one, or if you re more inclined to try to understand your children on your own, dont forget to have some fun by playing some games with the kids while doing it ;)




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Last Updated ( Sonntag, 04 Mai 2008 )
 
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Biofeedback and / or human-machine interaction via brainwaves (e.g. EEG or EOG) has been used in the scientific community and in military R&D for quite some time and has yielded a broad  spectrum of different results. Still it struck me as odd, when i saw techreport reporting on a new gadget for gamers: a neural headband controller. I really like innovation in the field of input-controllers, but this took me by surprise. And surprise  (or rather the startle reaction) mapped onto a controller might be just the thing to come in handy when in close-combat battles in an FPS and is something i often wished for already.
I highly doubt that the controller will be something that sells well or even work well enough to be usefull as a single controller. As an addon for pro-gamers this might give a certain edge in the competition though, as the startle response is much faster than other motor reactions in gaming. The more one practices games though, the less startled one gets, so this might also be a short-lived gain in superiority only. I d love to get my hands on one of those to test it myself. The last thing i was so excited about was 3D-Shutter glasses and they turned out to be a nuisance rather than aiding the experience. I really hope for OCZ to succeed with this so they can perfect the design or come up with other innovative ideas to spruce up the gaming world.