Game of the Year 2007
Written by Lutzifer   
Sonntag, 02 Dezember 2007
ImageThe best year in the recent video-gaming history comes to an end and that's reason enough to start a poll. I haven't managed to play all the games on that list, which should be testament enough to how filled with gaming-joy this year was. Especially the last weeks have been cram-full of great games, making the holiday-season a mine-field of purchase-choices for gamers worldwide.

Last Updated ( Freitag, 18 Januar 2008 )
Read more...
 
Mission statement
Written by Lutzifer   
Montag, 26 November 2007
Everything i know i learned from star trek. Alas, a similar title was already used for some nerd's book so i had to go with "mission statement". I always liked how the intro of the original series had that long speech about the coming adventures of the enterprise and its five year journey, which - ironically - turned out to be only two years after all. I hope this website will have a longer life-span, but since it is my first array into the world of writing endeavours, i m not sure where the journey will take me and this website. The site still needs some finishing touches, so it doesnt also look like the first set of enterprise =)
Last Updated ( Donnerstag, 06 Dezember 2007 )
Read more...
 
starting the brain drain
Written by Lutzifer   
Montag, 26 November 2007
ImageAfter a long period of trying to discuss the peculiarities of the gaming world with colleagues in the field of psychology, it dawned on me, that there aren't many gamers in my profession. Scientific research into gaming as a cultural phenomenon is also often somewhat lacking, especially in times when politicians need fast and easy answers to the next school-shooting - usually not involving much reasoning or unbiased thought-processes...
Last Updated ( Donnerstag, 06 Dezember 2007 )
Read more...
 
<< Start < Prev 1 2 3 4 5 6 Next > End >>

Results 21 - 23 of 23

Archive

Max Payne 2:
Death is inevitable. Our fear of it makes us play safe, blocks out emotion. It's a losing game. Without passion you are already dead.

Polls

Pollite?
 

Who's Online

Newsflash

Biofeedback and / or human-machine interaction via brainwaves (e.g. EEG or EOG) has been used in the scientific community and in military R&D for quite some time and has yielded a broad  spectrum of different results. Still it struck me as odd, when i saw techreport reporting on a new gadget for gamers: a neural headband controller. I really like innovation in the field of input-controllers, but this took me by surprise. And surprise  (or rather the startle reaction) mapped onto a controller might be just the thing to come in handy when in close-combat battles in an FPS and is something i often wished for already.
I highly doubt that the controller will be something that sells well or even work well enough to be usefull as a single controller. As an addon for pro-gamers this might give a certain edge in the competition though, as the startle response is much faster than other motor reactions in gaming. The more one practices games though, the less startled one gets, so this might also be a short-lived gain in superiority only. I d love to get my hands on one of those to test it myself. The last thing i was so excited about was 3D-Shutter glasses and they turned out to be a nuisance rather than aiding the experience. I really hope for OCZ to succeed with this so they can perfect the design or come up with other innovative ideas to spruce up the gaming world.