| Realism: the bane of video-gaming |
| Written by Lutzifer | |
| Sonntag, 20 Januar 2008 | |
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With the increasingly realistic games, that we see nowadays with the so called next-gen hardware (and in alot of cases already with last-gen hardware as well), a new problem arises that isnt technical in nature, but rather cultural at its core. While the majority of the people i know "get video games", e.g. understand their value and the possibly problematic issues surrounding them, alot of conservative people in places of power dont. Or do and just utilize the concerns about video games to help them through their political campaigns or further other agendas. Just like media companies do. And why do they do it? Simply put, because it is so easy. Video games have become so realistic, that the visuals have a huge effect on people who dont play, and the gaming industry usually doesnt object when their intellectual properties are taken out of context in the media. I know that in 10-25 years time we will all laugh about the transitory problems that video gaming has faced and perhaps politicians will try to vilify and demonize other new forms of entertainment that have emerged by then. But sadly alot of issues that should be discussed - instead of scapegoating video-games because it's so easy - will still be ignored most likely as they are today. That is the reason why in my opinion realism is the greatest achievement but also the bane of the industry. |
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| Last Updated ( Dienstag, 26 Februar 2008 ) |